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Pack
PAL
Pancake
Patch
Patch Bay
Patch Cord
Patch Point
PCM
PCM 1610/1630
Peak
Peak Distortion
Perf Buzz
Perfs
Perspecta Sound
PFX
Phantom Center
Phase
Phasing
Phonograph
Pilot Tone
Pink Noise
Pitch
Pitch Correction
Polyester Stock
Pop
Pop Filter
Popped Strand
Pre-dub
Pre-emphasis
Print Master
Print Through
Prism Encode
Pro Tools®
Pro Tools® Session
Processing
Production Effects
Production Sound
Program
Pseudostereo
Puck
Pull-up
Pulse-code Modulation
Pumping
Punch In / Out
Push-pull

Production Sound

From Chace Audio

Any audio recorded on-set during the original production is considered “production sound.” This includes sounds caught between dialogue that can eventually be moved to the effects track (door closes, cup downs, pencil drops, etc.) to create an M&E. Any effects that take place during dialog must be either pulled from an effects library, stolen from another "clean" instance in the production sound, or re-recorded (via Foley) when fully-filling the M&E for foreign dubbing, as they cannot be separated from the actors' voices.